Meeting Recap 2/18/23

Several games of Space Base was played by Jeramee, Jim, Brandon, and Matt, winners unknown.

A game of Mission Red Planet was played by Jim, Dan, and Matt S. with Jim as the winner.

A game of Starcraft was played by Jeramee, Dave, Brandon, and Megan with Brandon as the winner.

A game of Firefly was played by Joe, Matt A., Alex, Michael, and Gerald with Gerald as the winner.  The amount of times Michael brought the alliance down on himself and Alex at the same time through bad rolling made for amusingly high levels of disbelief!

BEWC Meeting Recap 3/21/15

Attendees

Chris Cregan, Michael Feinberg, Frank and Robbie Fulton, Jim Halloran, Alex Jordan, Jeramee Scherer

Games Played

All attendees played Starcraft. Jeremy left partway through and replaced by Frank and Robbie. Michael won on turn 5 by special victory condition.

BEWC Meeting Recap 9/21/13

Attendees: Alex Jordan, Michael Feinberg, Jim Halloran, Chris Cregan, Dave Olson and Victor Liu

1) The main attraction for the meeting was Starcraft without the expansion.  Jim managed to win by getting 20 victory points during the switch into phase III.  Despite getting crushed by Michael’s forces the last round, Chris came in 2nd followed by Michael and Victor.

2)  Finally a quick game of Manhattan was played by Chris Jim Michael and Dave.  Jim managed to maintain the lead throughout the game and won with 42 followed closely by Chris and Dave both with 41.

Club Buisness:  It was determined the Club would purchase Tides of Iron and the Lords of Waterdeep expansion (once copies are back in stock).

BEWC Meeting Recap 3/2/13

Attendees: Michael Feinberg, Jim Halloran, Chris Cregan, Dave Olsen, John Alaimo, Dave Slaby, Ryan Frans, Dan Carey, Joe Kauffman

Games Played:

1) The day started off with the classic game, Hey! That’s my Fish!.  Dave Olsen out penguined everyone else ending with 28 total fish, Michael ended with 24 fish and Ryan had only 21.  Jim claimed to have caught 105 fish, however 83 of those were too small and had to release them ending with only 22.

2) Michael and Dave Olsen played a quick game of Guildhall while Ryan was helping set up Starcraft.  Michael managed to win by luckily drawing a farmer for his last point, otherwise Dave would have won the following turn.

3) Kings of Air and Steam was next, Dave Olsen learning from his last game won with 174, followed by Michael at 167, Ryan at 166 and Dan with an honorable mention at 4th place.

4) Dave Olsen continued his winning streak in Ticket to Ride, proving that he is an equally good Airship captain, Train Engineer and penguin.  Final scores were Dave 140, Michael with 131 Joe with 116 and Dan with 74.

5) Meanwhile in a galaxy far away a game of Starcraft was wrapping up.  In the hotly contested wishbone system two Protoss clans, a swarm of zerg and a human confederation battled for dominance.  Dave “Slaby” Mengsk, commander of the human dominion, began his campaign off of a nearly isolated planet at the far edge of the system.  For him it was total victory at the end or nothing.  On the other side of the system, the protoss under John Tassadar were looking to expand.  JT knew if he could control more areas then the other races would have to agree that he was a pretty cool guy.  Next door to John a new zerg overmind was waking up, Cerebrate Cregan.  It knew if the zerg built and held atleast three different bases, the system would be overrun by zerg.  Jim Aldarus was afraid of any one of the other factions from gaining too much power and so set himself between the humans and the rest of the planets.  He hoped to play for time, knowing that if nobody else won after an arbitrary amount of time he would win.

At first things were peaceful, the zerg and Tassadar’s protoss both went off to colonize other areas.  Cregan took a planet rich in vespian gas to breed an army of scourges to control the skies while John restarted a space station to build up his space port production.  On the other end of the system a cold war was brewing between the other protoss and the now trapped humans.  A few aborted invasion attempts by both sides allowed an uneasy peace to settle.

This peace did not last, the humans had marshaled up a small airforce to support its ground troops in an assault on the protoss main planet.  The attack soundly gave the terran a foothold on the planet.  Over the next several cycles the zealot force tried to drive the humans back to their home planet but were unsuccessful.  The Terrans though would grow to power and their small airforce quickly grew to take control of the skies, making the zealots nearly useless.

Tassadar’s home system was likewise invaded.  The zerg plotted a sneak attack and a horde of zerglings overwhelmed the single national guard defending a quarter of the planet.  John’s troops quickly responded, using their newly developed technology to create a Carrier, the single most powerful unit in play, as well as suring up their defenses with added ground troops and a reaver.   This seemed to be enough to halt the advance, though elements of the zerg remained on the planet.

This advanced quickly, the terran eventually drove the protoss from their home planet.  The zerg, fearing the growing carrier fleet on its boarder developed multalisks and hydralisks.  Tassadar’s protoss amassed its fleet on their home world, either to drive out the zerg once and for all or launch their own attack.  They weren’t prepared when the zerg changed tactics and attacked their space station.  Several of the newly grown hydralisks invaded the station and slaughter the few stationed guards while the equally new carrier could only watch from outside.  Everyone knew the end was drawing near.

Despite everything that had happened, one planet remained uncolonized, the center of the system which connected everything.  In fact, except for a single scout, no unit had set foot on the planet.  Though in the final turn, both protoss and zerg made plays for this planet.  In then end this planet would determine the fate of the four factions.  The zerg consolidated their forces, bringing as much as possible to their home system.  Sensing weakness, Tassadar sent his forces to retake his space station, and retaking it.  It was at this point things were looking well for John, he but needed to build a base on the center planet to assure largest dominion.  The overmind though did not allow this but bided his time delaying the protoss form building and ensuring there would be no turn after. Finally, the entirety of the zerg rained down on the planet, the solitary scout was lost as a scourge kamikazed into it.  Quickly a hatchery was constructed on the surface.  In the end it turned out Jim’s play for the planet was a ruse.

After the dust settled the Zerg had completed their objective, to have three bases on three different planets however, Jim’s protoss were also in the running, despite being nearly destroyed by Dave Mengsk.  Had it been allowed to play out, enough time had passed such that the game was over thus making Jim the default winner.  However, the special victory conditions took precedence over future events.  All factions were allowed a leadership change before that though, it had little effect in the end.  The zerg lead by chris gained another base on the undefended human home world and won the game.

6) Ryan, Mike Dan and Dave Olsen played a game of Age of Industry. Ryan won with a final total of 36, Mike in 2nd with 30 and Dan just edged out Dave for third, 29 over 28.  This game contained no hybrid scoring.

7)Chris Dave Slaby, John and Jim played a game of Power Grid. Using the Great Britain map.  Since it was most peoples first time though, Ireland was crossed off making it a fairly vanilla game.  Jim won by forcing the game to end just after stage III started up, finishing with only 15 out of his seventeen houses powered.  Chris was second powering all 14 of his houses, John was able to power 12 and Dave 10.

8)Another game of Guildhall was played with Ryan managing beat out both Michael and Dave Olsen.  It was another close game, with Michael a turn away from winning.

BEWC Meeting Recap 12/17/11

Attendees: KC Deitrick, Michael Feinberg, Ryan Frans, Lionel Galperin, Scott Harris, Joe Kauffman, Michael Kelly, Dave Olson, Jay Olson, Alex Wright, Elaine Wright

Club Business: We voted to purchase copies of Mystery Express and Samurai Swords (recently republished as Ikusa) that Dave Olson picked up cheap. We also voted to order Ascending Empires and Lionel donated a copy of Duel of Giants to the club.

Games Played:

1) Michael F, Dave, and Jay started with a game of Martian Flux, but stopped once Starcraft was set up.

2) Michael F, Scott, Ryan, Joe, Dave, and Jay played an epic 5.5 hour game of Starcraft with the Brood War expansion. It was a very well laid out map with a lot of interaction between all of the players. The game culminated in a sprawling last turn with many changes of fortune and almost everyone having a shot at victory. With it fairly clear that this would be the last turn, everyone raced to satisfy a victory condition. Scott as the Overmind had just managed to satisfy his special victory condition, building a 4th base, right before his 3rd was destroyed, bringing him back to the three he needed. Dave as Jim Raynor also just managed to satisfy his special victory condition, as his one lone marine managed to survive against a vastly superior Zerg force and hold on to his sixth resource producing territory. Dave had an extremely depleted combat deck, so drew randomly from the top of the pile and managed to come up with the one card in the entire deck that had sufficient defense for his marine to survive. Leading up to the end, Jay as Arcturus Mensk had been reasonably set up to satisfy his special victory condition, but then Michael as Aldaris sent a huge invasion fleet to one of his planets, while the other became the most contested territory in the galaxy as every player but Michael issued orders on it try and claim its two conquest points. Joe as Queen of Blades and Ryan as Tassadar managed to split those conquest point territories, and so were going to be tied with 16 points, satisfying the regular victory condition and having to go to a tiebreaker. However, stage III had been triggered, so everyone had an opportunity to play a leadership card and upset the game dynamics. Michael chose to not play the card that would have blocked checking regular and special victory conditions this round, since it was nearly impossible for him to catch up on conquest points with only one more round and the game would likely be forced to end anyway by the End Draws Near Cards, considering how many event cards were drawn last round. Ryan had a card that he thought would cost Joe one conquest point and give him the win, but a last minute attack on his forces caused the card to also lose him a conquest point, keeping them tied at 15. Scott’s leadership card secured his special victory condition, since it allowed him to build another base. The final leadership card however was Dave’s and he played To The Bitter End, causing all other players to loose two conquest points, pushing Ryan and Joe below the threshold for regular victory, which then allowed special victory conditions to be checked for. That final card gave him the win, as Dave and Scott were the only players satisfying special victory conditions and in the tie breaker of most conquest points, Dave easily beat out Scott’s zero.

3) KC and Michael K played Race for the Galaxy, where Michael just edged out KC, 37 to 36.

4) KC, Lionel, and Michael K played Merchants & Marauders, but didn’t finish the game before Lionel had to leave.

5, 6, 7, 8) Alex and Elaine had their timing off from everyone else’s games, so got in two player games of Lost Cities, Innovation, Ticket to Ride: Europe, and Kingsburg. Alex won the two rounds of Lost Cities, but Elaine was victory in Innovation and Ticket to Ride, not sure who won Kingsburg.

9) Michael F, Joe, and Michael K played a remarkably quick game of Settlers of Catan. Joe got stalled at 9 VP and it seemed like the tide might have been turned when Michael F stole longest road, but Joe was able to take the title back and then bought the first development card of the game, which turned out to be a 1 VP card, giving him the win.

10) Ryan, Dave, and Jay played Thunderstone, which Ryan won.

11) Michael F and Michael K played Innovation. Michael K managed to scoop up almost all of the low point achievements and had built an impressive tableau, but mid-game Michael F got into a rhythm with the Pottery dogma, allowing him to score 5 more points and achieve every turn. With all of the regular achievements taken, it turned into a race for the special achievements. Michael K was able to claim Wonder using Invention, though he also simultaneously satisfied it’s five colors splayed right requirement, and was only a turn or two away from claiming Monument or Empire, either of which would have given him the win, but Michael F finally drew a blue level 6 card, which when melded allowed him to dogma Astronomy and claim the Universe achievement for his sixth achievement and the win.

12, 13) Ryan, Dave, and Jay played two hands of the three-player variant of Bang! which has just the deputy, renegade, and outlaw and no hidden roles. Ryan won both games as the deputy.

BEWC Meeting Recap 7/16/11

Attendees: Jason Bowen, Kelly Burnaby, Zachary Burnaby, KC Deitrick, Joe Kauffman, Ryan Frans, Michael Feinberg, Scott Harris, Michael Kelly, Ed McGran

Club Business: None

Games Played:

1) Ryan, Jason, Ed, KC, and Michael F played Thunderstone. It was the first time playing for everyone but Ryan, who had a commanding win, but Jason put in a decent showing for second place.

2) Kelly, Zachary, Joe, and Jason played Starcraft, where the Protoss dominated the Terrans, with Kelly winning as Tassadar and Jason coming in second as Aldaris over Zachary’s Jim Raynor and Joe’s Arcturus Mensk.

3) KC and Ryan played Combat Commander: Europe with Ryan’s Germans defeating KC’s Russians in the Bonfire of the NKVD scenario.

4) Scott, Ed, Michael K, and Michael F played Dungeon Lords. It was the first time playing for everyone and it was initially pretty slow going as we taught the game to ourselves (leading to a number of overlooked and misplayed rules), but it ended up being a lot of fun. Michael F won and Ed also managed to score enough points to earn his dungeon lord license, while Scott and Michael K were done in by back taxes – it probably would have helped if we had read enough of the rules to have known that taxes were coming due….

5) KC, Michael K, and Michael F played Innovation. Some lucky dogma effects and factory dominance gave Michael F an early win.

BEWC Meeting Recap 3/19/11

Attendees: John Boyle, Dave Olson, Ryan Frans, Scott Harris, Michael Feinberg, Alex Jordon, Brian Scott, Lane Taylor, KC Deitrick, Jeff Bowen, Jason Bowen

Club Business:

At the next meeting we’ll vote on some games to purchase. Feel free to send suggestions for the list.

Games Played:

1) John, Ryan, Scott, KC, and Michael played 7 Wonders. It was the first time playing for everyone but KC, but the game ended up being closely fought, with John edging out the win.

2) John, Ryan, Michael, KC, and Lane played a learning game of Origins – How We Became Human. A freak 1 in 50 disaster on the first turn ended the ice age, which severely limited the mobility of most of the players by preventing crossing of frozen waterways. Between that and not really understanding all the options available, the game was initially quite slow, but eventually we started to get the hang of it and make some developmental progress. When we stopped due to time, Ryan had accumulated the most victory points.

3) Dave, Alex, and Brian played Starcraft (with Brood War expansion) which Dave won as Aldaris.

4,5,6) Jeff and Jason played three rounds of Battle Line with Jeff taking 2 wins, and Jason 1. They also checked out Command and Colors: Ancients but had to leave before playing.

7,8) Dave, Alex, KC, and Michael played two more rounds of 7 Wonders. KC won the first game, with Michael a distant fourth, but Michael came back to win the second game.