BEWC Meeting Recap 12/17/11

Attendees: KC Deitrick, Michael Feinberg, Ryan Frans, Lionel Galperin, Scott Harris, Joe Kauffman, Michael Kelly, Dave Olson, Jay Olson, Alex Wright, Elaine Wright

Club Business: We voted to purchase copies of Mystery Express and Samurai Swords (recently republished as Ikusa) that Dave Olson picked up cheap. We also voted to order Ascending Empires and Lionel donated a copy of Duel of Giants to the club.

Games Played:

1) Michael F, Dave, and Jay started with a game of Martian Flux, but stopped once Starcraft was set up.

2) Michael F, Scott, Ryan, Joe, Dave, and Jay played an epic 5.5 hour game of Starcraft with the Brood War expansion. It was a very well laid out map with a lot of interaction between all of the players. The game culminated in a sprawling last turn with many changes of fortune and almost everyone having a shot at victory. With it fairly clear that this would be the last turn, everyone raced to satisfy a victory condition. Scott as the Overmind had just managed to satisfy his special victory condition, building a 4th base, right before his 3rd was destroyed, bringing him back to the three he needed. Dave as Jim Raynor also just managed to satisfy his special victory condition, as his one lone marine managed to survive against a vastly superior Zerg force and hold on to his sixth resource producing territory. Dave had an extremely depleted combat deck, so drew randomly from the top of the pile and managed to come up with the one card in the entire deck that had sufficient defense for his marine to survive. Leading up to the end, Jay as Arcturus Mensk had been reasonably set up to satisfy his special victory condition, but then Michael as Aldaris sent a huge invasion fleet to one of his planets, while the other became the most contested territory in the galaxy as every player but Michael issued orders on it try and claim its two conquest points. Joe as Queen of Blades and Ryan as Tassadar managed to split those conquest point territories, and so were going to be tied with 16 points, satisfying the regular victory condition and having to go to a tiebreaker. However, stage III had been triggered, so everyone had an opportunity to play a leadership card and upset the game dynamics. Michael chose to not play the card that would have blocked checking regular and special victory conditions this round, since it was nearly impossible for him to catch up on conquest points with only one more round and the game would likely be forced to end anyway by the End Draws Near Cards, considering how many event cards were drawn last round. Ryan had a card that he thought would cost Joe one conquest point and give him the win, but a last minute attack on his forces caused the card to also lose him a conquest point, keeping them tied at 15. Scott’s leadership card secured his special victory condition, since it allowed him to build another base. The final leadership card however was Dave’s and he played To The Bitter End, causing all other players to loose two conquest points, pushing Ryan and Joe below the threshold for regular victory, which then allowed special victory conditions to be checked for. That final card gave him the win, as Dave and Scott were the only players satisfying special victory conditions and in the tie breaker of most conquest points, Dave easily beat out Scott’s zero.

3) KC and Michael K played Race for the Galaxy, where Michael just edged out KC, 37 to 36.

4) KC, Lionel, and Michael K played Merchants & Marauders, but didn’t finish the game before Lionel had to leave.

5, 6, 7, 8) Alex and Elaine had their timing off from everyone else’s games, so got in two player games of Lost Cities, Innovation, Ticket to Ride: Europe, and Kingsburg. Alex won the two rounds of Lost Cities, but Elaine was victory in Innovation and Ticket to Ride, not sure who won Kingsburg.

9) Michael F, Joe, and Michael K played a remarkably quick game of Settlers of Catan. Joe got stalled at 9 VP and it seemed like the tide might have been turned when Michael F stole longest road, but Joe was able to take the title back and then bought the first development card of the game, which turned out to be a 1 VP card, giving him the win.

10) Ryan, Dave, and Jay played Thunderstone, which Ryan won.

11) Michael F and Michael K played Innovation. Michael K managed to scoop up almost all of the low point achievements and had built an impressive tableau, but mid-game Michael F got into a rhythm with the Pottery dogma, allowing him to score 5 more points and achieve every turn. With all of the regular achievements taken, it turned into a race for the special achievements. Michael K was able to claim Wonder using Invention, though he also simultaneously satisfied it’s five colors splayed right requirement, and was only a turn or two away from claiming Monument or Empire, either of which would have given him the win, but Michael F finally drew a blue level 6 card, which when melded allowed him to dogma Astronomy and claim the Universe achievement for his sixth achievement and the win.

12, 13) Ryan, Dave, and Jay played two hands of the three-player variant of Bang! which has just the deputy, renegade, and outlaw and no hidden roles. Ryan won both games as the deputy.

BEWC Meeting Recap 11/5/11

Attendees: Dan Carey, Tom Dunford, Michael Feinberg, Ryan Frans, Joe Kauffman, Michael Kelly, Dave Landon, Karen Landon, Jesse Lute, Jason Molstad, Lane Taylor, Alex Wright, Elaine Wright

Club Business: None

Games Played:

1) Dan, Michael, Dave, and Jason started off with a game of Pandemic, but were fairly quickly overtaken by outbreaks and lost when we ran out of black disease cubes

2) Tom, Dave, and Ryan then spent most of the rest of the day playing Space Empires 4X. Ryan spent his efforts beating Tom back most of the way to oblivion, allowing Dave to sweep in for the victory.

3) Dan, Michael F, Jason, and Lane played Merchants & Marauders. It was the first time playing for everyone, but Michael had gone through the rules and we picked it up pretty quickly. Dan got off to an early lead striking it rich as a merchant, while Michael has some early success as a pirate picking off NPC merchant ships. Michael thought he had achieved victory when in two turns he picked up 4 (of the 10 necessary) glory points through completing a mission, selling 3 good in demand, proving a rumor true, and sinking a French naval frigate, and he needed only to get back to his home port and stash his gold to win. Just after he made it to port, but before his next turn when he could stash his booty, Dan cashed in his own earnings and won the game.

4,5) Joe and Michael K teemed up to play Attika, which Joe won, then played Axis & Allies: D-Day, where Joe upturned history, successfully defending as the Germans.

6,7) Karen, Alex, and Elaine played a round of 7 Wonders and then were joined by Jesse for a second round with the leaders expansion. Alex won both games, with impressive scores of 67 and 72.

8) Michael F, Karen, Jesse, and Alex played Ra, where Alex just edged out Karen, 47 to 46.

9) Michael F, Joe, Jason, and Alex Galaxy Trucker. Joe always seemed to take the longest to assemble his ships, which is usually a significant handicap, but this time perfection paid off and let him haul home big cargo loads in the second and third rounds and win the game.

10, 11) Michael K, Jesse, and Elaine played two games of Dominion Seaside with Elaine winning both.

12) Joe, Karen, and Jason played Metro with Karen wining.

13) Dave, Karen, and Elaine played Guillotine, where Dave was victorious.

14, 15) Joe, Michael K, Jesse, and Jason played two games of Ca$h ‘n Gun$ (the second with the advanced rules) where Jason won the first and Joe the second.

16) Michael F and Alex finished up with a game of Twilight Struggle. It was Michael’s first game and he was completely unable to overcome the experience disadvantage, with Alex’s US achieving complete domination over the Soviets by the 5th turn.