BEWC Meeting Recap 5/19/12

Attendees: Greg Chandra, Chris Cregan, Michael Feinberg, Frank Fulton, Robbie Fulton, Jim Halloran, Scott Harris, Michael Kelly, Alex Wright, and Elaine Wright

Club Business: We voted to purchase Eminent Domain.

Games Played:
1) Michael F, Jim, and Scott started off with Carcassonne with the Princess and the Dragon expansion. Scott and Michael dueled over a giant field covering most of the board, at one point with them both having three farmers in it (before the dragon started eating them) and both having cities that couldn’t be closed tying up their followers. The luck of tile draw (and dragon eating) went to Michael, and he got the field, catapulting him to a 120 point win, with Jim in a comfortable second place with 95. The expansion added some interesting options for strategy, but also added a lot more play time than expected.

2) While they were waiting for Carcassonne to finish up, Chris and Michael K played two rounds of Lost Cities, winning one each.

3) Greg, Chris, Michael F, Jim, Scott, and Michael K played A Game of Thrones: The Board Game. Michael F’s House Lannister got off to a strong start seizing and reinforcing several new strongholds, but then he fell to the bottom of the King’s Court track and was not able to muster any new troops, leaving Lannisport undefended against a surprise naval invation from Michael K’s Greyjoys. Meanwhile Chris’s House Stark was consolidating power over the entire north and Greg’s House Martell was taking advantage of a strong alliance with Jim’s House Tyrell to turn north into Scott’s Baratheon territory. The back and forth conflict over the rich territories of the reach captured everyone’s attention and the Stark’s were able to explode south on turn 7, just failing to capture the 7th fortress they needed for victory. Even with all of the other players uniting in support on the next turn, they were unable to stop the Stark’s from taking another fortress before they counterattacked, giving Chris the win. Greg was in second place, maintaining control over four fortresses.

4) Frank and Robbie played the Dungeons & Dragons: Wrath of Ashardalon board game, winning their first adventure and getting half way through their second before the rec center closed.

5) Alex and Elaine played Innovation, where Alex felt bad about his win from a chain of Computers to Software to Globalization which gave an instant victory.

6) Alex and Elaine followed up with Galaxy Trucker, which Elaine came back to dominate, earning more than 50 points just from cargo in the third round for a 126 to 101 win.

7) Greg, Chris, Michael F, and Michael K finished up with a game of Pandemic. The rec center closed before they finished, but it seemed highly unlikely they could have won. Four of the five epidemics had come up, they were one away from the outbreak limit, and only black had been cured (but not sunset).

BEWC Meeting Recap 5/5/12

Attendees: Greg Chandra, Chris Cregan, Michael Feinberg, Jim Halloran, and Michael Kelly

Club Business: None.

Games Played:
1) Michael F, Jim, and Michael K started with 7 Wonders with the Leaders expansion. Michael F’s first leader was Tomyris, which deflects the -1 points from military losses to his opponents, which allowed him to ignore the military and concentrate on science. Combined with a few high value blue cards this led him to a comfortable victory with 66 points.

2) Chris, Michael F, Jim, and Michael K played Jim’s classic copy of Cosmic Encounter. Michael F got out to an early lead in colonies, using his torture ability to broker some good deals, but Chris soon caught up and an allied victory for their fifth colonies gave them a shared victory.

3) Greg, Chris, Michael F, Jim, and Michael K played Puerto Rico. Chris had the most experience with the game and seemed to be leading, but Michael F was racking up a lot of points near the end shipping sugar and corn, while Michael K had both small and large markets so was making great profits at the trading house and plowing them back into guilds. The VP from his buildings allowed Michael K to edge out Michael F, 42 to 40.

4) After lunch, Greg, Chris, Michael F, and Michael K played Innovation. Chris quickly acquired a strong tableau, a special achievement, and a lot of score, but it was his first time playing and a misunderstanding of the rules causes him to miss picking up some regular achievements that were then taken by Michael K and Michael F. This kept Chris from having an early win and settled the game down to a fairly even match. Both Greg and Michael F racked up high scores and looked to be able to snag some of the last achievements, but Michael K dogma’d fission and everyone was nuked back to the stone age with only three cards below age 8 left in the game. Michael F drew and melded the age 1 card ‘Oars’ which gave him a scoring opportunity and when the game ended three rounds later with all of the age 10 cards drawn, the score from oars gave him the victory.

5) Greg, Chris, Michael F, and Michael K finished up with a quick game of Munchkin. Some lucky monster encounters and treasurer draws had Michael F quickly gain levels and while he was beat back down a little, some helpful allies and generosity with the treasurer quickly got him to level nine. To gain the 10th (winning) level in Munchkin, you need to win a combat, with one exception – the divine intervention card causes all clerics to gain a level and that level can be the winning one. Michael was a cleric and on his next turn, kicking down the door revealed the divine intervention card. In addition to winning, the text on the card gave him permission to mock the other players mercilessly.